|
Post by TinyTerror on Feb 3, 2005 14:52:07 GMT -5
you shouldnt have func in front of StartUpFFACT. Thats a function thats in the FFACT_Helper.au3 file. FFACT_Helper.au3 needs to be in the same directory as your script. Also I found a bug in the script. This is the updated version: ;//FFACT enabled voke script example ;//Autoterror and FFXI_Helper are required. ;//By Tinyterror
#include "FFXI_Helper.au3"
$MyTarget="Tiny Mandragora"; $MyVokeMacro="^1";
StartUpFFACT();
While (1=1) If(ScrollCheck()=1) Then FFACT_Update(); If(FFACT_GetTargetName()=$MyTarget) Then Send($MyVokeMacro); While(FFACT_GetTargetName()=$MyTarget) Sleep(2000); FFACT_Update(); WEnd Else Send("{TAB}"); Sleep(100); EndIf EndIf WEnd
Again, I am not able to test it because im at work, but that should work. Let me know if you are still having problems.
|
|
|
Post by Izlude on Feb 3, 2005 15:20:59 GMT -5
tiny, how do i run this sucker? i am guessing run it with auto terror, start ffact, open the debug window, and run ffhelper? would that work?
|
|
|
Post by playaplaya on Feb 3, 2005 15:22:59 GMT -5
Okay, I quit. I tried everything and it just wont work. I really don't understand why I can't make 1 au3 file that incorporates ONLY the GetTragetName function that I'm shooting for. Instead you got this skeleton model that I'm supposed to work with that is trying to pull information from another source (ffxi_helper). Can't we eliminate the line " #include "FFXI_Helper.au3" " That line is really killing me. Anything I try to add before it works, and then it just closes the script. I need it to stay open! By the way, I have yet to see this script actually send the Tab stroke yet. The script terminates quite quickly. I wanted to see how far the script got, so i put a "Send("hello this is a test test123454321") line before the #include "FFXI_Helper.au3" line and it was entered. However nothing after that line ran. Any advice?
Playaplaya
|
|
|
Post by TinyTerror on Feb 3, 2005 15:24:13 GMT -5
I don't understand why this is such a problem. For the last time, you don't have to run FFXI_Helper. It is automatically included in the sample script. Start ffact with the debug window open, then start this script in autoterror. Have you been trying to get this to work on your own? Or have you been waiting for me to tell you what to do every step of the way? Im not trying to sound like an ass here, but you really need to just play with it.
|
|
|
Post by TinyTerror on Feb 3, 2005 15:28:10 GMT -5
Playa, did you get FFACT_Helper by copying and pasting duke newrise's post, or did you download it from thewhelk.com/FFXI_Helper.au3 ? You said it was just a skeleton script, so I think you might have coppied it from the page insted of downloading it. I'll test out this script when I get home today. It really wasnt ment so much as a working voke bot, but more of a demonstration about how to use FFACT_Helper.
|
|
|
Post by playaplaya on Feb 3, 2005 15:32:47 GMT -5
Sorry didn't see your post, but I did try that script too and I got this error..... Here's a pic of my screen. See what you can make of it please. LINK: www.angelfire.com/mac/playaplaya1132/tiny_help.bmpIt's blurry for some reason but you can read it.. The error says... Line 5 "(mypath)" StartUpFFACT(); ^ERROR ERROR: Any thoughts? Playaplaya
|
|
|
Post by playaplaya on Feb 3, 2005 15:34:11 GMT -5
I downloaded FFXI_Helper, and yes I have been playing with it for around 17 hours.. Roughly.. I don't want all the answers exactly, just kind of a guide line you know.
|
|
|
Post by TinyTerror on Feb 3, 2005 15:35:36 GMT -5
Heh, that first reply was aimed at izlude, not you I'll give it a try when I get home. It might be a bug in FFACT_Helper or something.
|
|
|
Post by TinyTerror on Feb 3, 2005 15:40:01 GMT -5
Actually, I might just get target info into autoterror so you can get rid of FFACT_Helper all together. I think it would make this entire process alot easier for everyone.
|
|
|
Post by playaplaya on Feb 3, 2005 15:41:09 GMT -5
Oh ok cool, thought you were trying to say I'm not trying, because I am most certainly desperately trying everything lol. Well if you could try to replicate what I'm doing maybe we could make an offical Voke/Stun/Charm/Dia/Chi Blast/Jump whatever script. That would be cool. I don't know if that interests you or not, but basically I just want to make it work for me. Thanks so much!
Playaplaya
|
|
|
Post by playaplaya on Feb 3, 2005 15:43:11 GMT -5
Holy crap it would. That's what i asked a couple of posts ago. If there was a way to make just one script and run it from AutoTerror. I really dont think that long irritating Helper script helps me much except line 100 or whatever for the GetTargetName line. I'm pretty sure that's all I'm using lol. So if there's a way you can implement that into AutoTerror you would be my hero for sure.
Playaplaya
|
|
|
Post by TinyTerror on Feb 3, 2005 15:47:48 GMT -5
The helper script has always been a bit of a hack. I have the new autoterror code on my laptop, it just hasn't been tested yet (maybe you can see a trend here . If the new MMF results parser works, I should have it up in short order. Thats a big if though >_<
|
|
|
Post by playaplaya on Feb 3, 2005 16:04:51 GMT -5
Well good luck, I really think if you could eliminate the helper.au3 file and make all those functions local within your Autoterror, it would be faster, and more widely used for USER specific things. Instead of logging all that garbage and such and find values I don't care for, I could pick out the ones I need intead of just #include "FFXI_Helper.au3" you know. So when you get off work, let me know how things are going and if it seems too far fetched or not. Because in the end, if it is... We can still use the Helper I'm sure, I'm just not familar enough with all the autoit, FFACT commands. I more or less pick up on things use my ultra common sense ;D !! Thanks for your help.
Playaplaya
|
|
|
Post by TinyTerror on Feb 3, 2005 16:22:52 GMT -5
Alright, Im home and working on autoterror now. Hopefully it won't melt, because I really don't feel like coding all this evening. Thats what I do at work >_<
|
|
|
Post by TinyTerror on Feb 3, 2005 16:44:31 GMT -5
Ugh, Im getting garbage from FFACT which means my MMF parser for target_allinfo is trashed >_<. This is going to have to wait until saturday morning to get fixed. I just don't have the motivation to slog through debugging it right now. Damned work. Sorry I couldnt get this working today. I know you wanted to get a functional script. If this shit were easy it would already be done 10 time by now.
|
|