Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Mar 31, 2005 16:12:15 GMT -5
ok here is the current script i am using in AutoTerror .3
the problem is i still get out voked 50 - 60% of the time on a t1 connection with a 3.4ghz HT chip and al lthe bells and whistles ... is there something i can do to make this more accurate or faster? please help.
|
|
|
Post by Paranoia on Mar 31, 2005 18:41:14 GMT -5
Getting the claim 40-50% of the time seems pretty good.
|
|
|
Post by TinyTerror on Mar 31, 2005 19:34:06 GMT -5
Well, you can try reducing the Sendkeydowndelay to 20 or 10 ms. Your comp is fast enough to handle extremely quick keystrokes, so this might work. I cant promise this will help, but it might. There is no such thing as a perfect voke bot. If there was and I had it, I would not post it. Such things would ruin FFXI, making it so that only a few people dominate 100% of the NM dropped goods market. I would try to be happy with 50%, as this is an impressive record for a voke bot.
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Mar 31, 2005 19:59:50 GMT -5
ok thanx i didn't figure on 100% ever thats jsut a miricale i just seem to get out voked by some bots on spook on a regular basis but i will try that and see if it helps ... the only thing that worries me is the delay for ^1 in ffxi thinking it might be too quick for ffxi... i will try again on spook alot today and post my results for this using AutoTerror .3
thx tiny for all your help lately.
|
|
|
Post by TinyTerror on Mar 31, 2005 21:20:54 GMT -5
No problem. You are most likely getting outvoked by network scanning bots. The japanese and chinese use them alot.
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Mar 31, 2005 21:55:05 GMT -5
ok i think the problem i was running into when i tried 10 ms is that it was too fast to use ^ 1 .the macro was only going off about 1/2 the time. i have set it to 20 ms and it seems to work for now, However i will say that on 10ms i was able to hit f-8 at lighting speed and got the target before anyone else i think just not the provoke off due to the speed. i have modified the post and removed the script due to a post duke had put up about not wanting to compete against his own bot and i respect him enough to not post this script up and as he quotes ' shit in his backyard"[/quote]
|
|
|
Post by TinyTerror on Mar 31, 2005 22:06:26 GMT -5
Heh, put it back up. Its based off of my sample AT voke script that is bundled with AT 0.2. Its a good script. If duke doesnt want his script up, thats ok, but I would like this one to stay
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Mar 31, 2005 22:09:28 GMT -5
heh ok lol, you can take it up with duke and i just want to quote "Duke this is tiny's doing not mine lol"
heres the new modified script hope it works for you as well as it does me.
WinActivate("FFXiApp");
AutoItSetOption("SendKeyDownDelay",20);
FFACTInit(); $MyTarget="Spook";
While 1=1;
Do Sleep(10); Until NumCheck()=1;
Send("{F8}"); FFACTTargetUpdate(); $mob = FFACTTargetGetName();
If $mob = $MyTarget Then; Send("^1"); Fight(); EndIf
While $mob=$MyTarget; FFACTTargetUpdate(); $mob = FFACTTargetGetName(); Sleep(2000); WEnd
WEnd;
Func Fight() Sleep(3000) Send("^2"); Sleep(6000) Send("{W}"); EndFunc
|
|
|
Post by TinyTerror on Mar 31, 2005 22:51:34 GMT -5
Thanks! I don't think it will be a problem.
|
|
|
Post by Kelpinn on Apr 1, 2005 7:09:00 GMT -5
Its never a problem here guys !!! Lets remember its always up to the guy who wrote the code to decide what to do with it... There's no real rule about not-posting a voke bot... I can understand that some people that think they have the best one, don't want to post it.. and that's fine too... We're here to learn and have fun... Keep up the good work Wreyth
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Apr 1, 2005 13:59:53 GMT -5
Thx kelpinn the only reason i was reluctant to post it was i know duke is a pretty good coder and i just didn't want to piss anyone off that can in the futre help me out lol. i'm still a newb at this but i know the basics i think just fine tuning the rest.
kepp up your good work too! and thx to everyone that has helped me.
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Apr 8, 2005 0:41:07 GMT -5
ok i have run into a problem and need to know how to get it to recognize which direction i am facing and when done with the target turn back to the direction i started from ie: voke, attack face direction of target , kil ltarget , then face back to original direction... what's the scipt code i need to do this?
|
|
|
Post by TinyTerror on Apr 8, 2005 7:27:59 GMT -5
It would be something like this:
1. Get your heading from AT. Store it in a variable. 2. Fight whatever you are fighting. 3. Go into first person and turn until you current heading matches (within a certain threshold) you old heading. 4. Continue on your merry way.
|
|
Wreyth
Junior Member
Posts: 50
|
Post by Wreyth on Apr 8, 2005 13:02:54 GMT -5
ok thanx tiny, my next question is whats the string command to pull my heading from AT.
IE:
$GetPlayerHeading
$GetCurrentHeading
$GetPlayerPosition
not sure what the command string is. to get the current heading.
|
|
|
Post by TinyTerror on Apr 8, 2005 13:17:25 GMT -5
Please read my tutorials (and maybe some other simple programming tutorials) to understand the difference between a function and a variable. Then post questions if you still have them.
Autoterror functions are explained in the autoterror dev forum.
|
|