Post by deathravin on Dec 27, 2005 3:25:12 GMT -5
Okay I fooled around and, after much debugging, I got my first script working. I'll probably expand on it and get going with what I would like.... Now on to the questions...
A) Is there a way now, or a way you could put in a way to give all the personal player data for all the party members as well? What I mean is the GetName, Status, X/Y/Z Pos, Heading, Current/Max HP/Mp, TP, and maybe the Jobs selections.
B) Its not in there for player data, so in the loaded data, does it show your ailments as well? For Instance, if you have protect, paralyze, slowed, etc etc etc. Is it in there for all the party members as well? (For the purpose of making a new graphic interface for ffxi party member options. I hate the current setup, I want more data and easier to read. - and maybe a whm helper... press 1 button and it stops to resolve all the ailments it can... good for bards etc)
C) Is there a way to retrieve and use for targetting purposes the mob data? For instance, lets say I was making a black mage script, to help with resting and telling me which mob is weak to what... Helping me cast the right spells and even sleeping adds... Now the sleeping adds would be a difficult portion - I know from the /assist function there's some sort of "which target is soandso engaged on" is there a "which target is soandso Monster engaged on?" So I could make a variable that shows the number of mobs that are attacking people in my party, if that number is more than 1, then to sleep the one that isn't the /assist mob... I'm assuming of course that each mob placeholder has its own mob ID of sorts that could be cycled through the ones within a certain range to see if it has aggro on anybody like myself/party/aliance
Some of these you probably aren't too happy that I'm asking about, and may poke me with a big stick in a while, but they're just questions.
Unfortunately, if you can make such a complicated scripter with so many options, we might as well just learn how to make plugins for the windower in the first place, right?
BTW - for some reason Lunar sometimes isn't too happy about zoning... might want to look into that. Dunno if its because I'm typing this while it zones in the background, I dunno. But it just froze up. No scripts running, just the plugin loaded. No other plugins running. Happened twice... one was a warp into town (upper jeuno) and one was going from Batallia downs to Upper Jeuno and it froze up on zoning to Lower jeuno
A) Is there a way now, or a way you could put in a way to give all the personal player data for all the party members as well? What I mean is the GetName, Status, X/Y/Z Pos, Heading, Current/Max HP/Mp, TP, and maybe the Jobs selections.
B) Its not in there for player data, so in the loaded data, does it show your ailments as well? For Instance, if you have protect, paralyze, slowed, etc etc etc. Is it in there for all the party members as well? (For the purpose of making a new graphic interface for ffxi party member options. I hate the current setup, I want more data and easier to read. - and maybe a whm helper... press 1 button and it stops to resolve all the ailments it can... good for bards etc)
C) Is there a way to retrieve and use for targetting purposes the mob data? For instance, lets say I was making a black mage script, to help with resting and telling me which mob is weak to what... Helping me cast the right spells and even sleeping adds... Now the sleeping adds would be a difficult portion - I know from the /assist function there's some sort of "which target is soandso engaged on" is there a "which target is soandso Monster engaged on?" So I could make a variable that shows the number of mobs that are attacking people in my party, if that number is more than 1, then to sleep the one that isn't the /assist mob... I'm assuming of course that each mob placeholder has its own mob ID of sorts that could be cycled through the ones within a certain range to see if it has aggro on anybody like myself/party/aliance
Some of these you probably aren't too happy that I'm asking about, and may poke me with a big stick in a while, but they're just questions.
Unfortunately, if you can make such a complicated scripter with so many options, we might as well just learn how to make plugins for the windower in the first place, right?
BTW - for some reason Lunar sometimes isn't too happy about zoning... might want to look into that. Dunno if its because I'm typing this while it zones in the background, I dunno. But it just froze up. No scripts running, just the plugin loaded. No other plugins running. Happened twice... one was a warp into town (upper jeuno) and one was going from Batallia downs to Upper Jeuno and it froze up on zoning to Lower jeuno