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Post by lokinian on Jan 23, 2006 13:09:02 GMT -5
I have recently discovered that i've been having problems with the: FFXI.target_GetTargetDistance() function. It seem to display more of a target pos on the current map in relation to the Y axis. It has worked for me b4 using the same code, reading an actual interpretable distance, but not too long ago its started doing this. Any changes in the lunar code or the way it reads this info? Any help would be uber cool. ;D
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Post by TinyTerror on Jan 23, 2006 13:23:45 GMT -5
none of the game data functions should be considered reliable anymore. They got messed up by the update.
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